AI Insights · Timothy · January 2022
Performance of Top 5 3D Cartoon Games on iOS in Australia, Q4 2021
In Q4 2021, 3D cartoon games like Subway Surfers and Clash Royale showcased varying trends in downloads, revenue, and active users in Australia. Data from Sensor Tower highlights these performances.
In Q4 2021, the performance of top 3D cartoon games on the iOS platform in Australia varied significantly. Here are the insights into the trends for the top 5 games during this period, based on data from Sensor Tower.
Subway Surfers saw fluctuating trends throughout the quarter. Weekly revenue peaked at approximately $5.7K in mid-December, while weekly downloads reached their highest at around 17.9K in early December. The game also maintained a strong user base, with weekly active users climbing to about 308K in mid-December.
Clash Royale demonstrated robust performance, particularly in revenue. The game's weekly revenue peaked at roughly $296K in the week of December 20. Weekly downloads showed a notable increase, peaking at around 16.3K in early November. Active users also grew steadily, reaching over 251K in late November.
Project Makeover experienced consistent performance with weekly revenue peaking at around $93K in late September. Downloads were highest at approximately 15.9K during the same period, while active users reached a peak of about 82.3K in late September.
Clash Quest had a mixed quarter. Weekly revenue peaked at about $67.6K in mid-November. Downloads were highest at approximately 52.6K during the same week, while active users peaked at about 58.3K in mid-November.
Rec Room: Play with Friends showed varied performance metrics. Weekly revenue peaked at around $2.5K in early November. The highest number of downloads was approximately 15.8K in early October, while active users reached a peak of about 24.3K in mid-October.
These insights underscore the dynamic performance of 3D cartoon games on iOS in Australia during Q4 2021. For more detailed information and further insights, visit Sensor Tower.